InventorySaver | SQLite/MySQL | AUTOMATIC SAVE INVENTORIES | SEARCH, OFFLINE EDIT, HISTORY BROWSE

InventorySaver | SQLite/MySQL | AUTOMATIC SAVE INVENTORIES | SEARCH, OFFLINE EDIT, HISTORY BROWSE

BETA

Added 1.17 version support and fixed loading inventory issue

2 years ago
0

This is not a stable release, it is the public BETA release for testing, bugs, and errors are expected. Please don't use this version if you do not want to participate in testing. Wait for a first stable release. Currently only 1.13.* - 1.17.* version is supported.

  • Added 1.17 version support
  • Fixed loading player inventory from the slow database (now you can configure a delay in condif.yml file)
  • Fixed problem with updating SQLite database with new fields, first run is impossible to open /invsave history of any player

Please be careful, BETA release can be incompatible with the next beta releases.

Planned features for syncing in the next release are more configuration and fixing bugs. Do you have some tips? Write me a PM on the spigot, please! Thank you.

STABLE

Fixed NMS version bug in Spigot

2 years ago
0
  • Fixed NMS version bug in Spigot, that fix command /invsave view on Minecraft 1.17.1

Supported Minecraft version: 1.13. - 1.17.**

BETA

Added sync options

2 years ago
0

This is not a stable release, it is the public BETA release for testing, bugs, and errors are expected. Please don't use this version if you do not want to participate in testing. Wait for a first stable release. Currently only 1.13.* - 1.17.* version is supported.

  • Added sync options to the config file (choose which data want to sync between servers)
    #Sync inventory
    inventory: true
    #Sync enderchest
    enderchest: true
    #Sync player location
    location: true
    #Sync xp
    xp: true
    #Sync xp level
    xpLevel: true
    #Sync gamemode
    gamemode: true
    #Sync potions
    potions: true
    #Sync bed location
    bedLocation: true
    #Sync compass location
    compassLocation: true
    #Sync flying
    flying: true
    #Sync sneaking
    sneaking: true
    #Sync fly speed
    flySpeed: true
    #Sync walk speed
    walkSpeed: true
    #Sync health
    health: true
    #Sync food
    food: true
    #Sync saturation
    saturation: true

Please be careful, BETA release can be incompatible with the next beta releases.

Planned features for syncing in the next release are more configuration and fixing bugs. Do you have some tips? Write me a PM on the spigot, please! Thank you.

BETA

Fixed loading player data from db sync

2 years ago
0

This is not a stable release, it is the public BETA release for testing, bugs, and errors are expected. Please don't use this version if you do not want to participate in testing. Wait for a first stable release. Currently only 1.13.* - 1.17.* version is supported.

  • Fixed loading player data from db sync

Please be careful, BETA release can be incompatible with the next beta releases.

Planned features for syncing in the next release are more configuration and fixing bugs. Do you have some tips? Write me a PM on the spigot, please! Thank you.

BETA

Improved /invsave sync import command

2 years ago
0

This is not a stable release, it is the public BETA release for testing, bugs, and errors are expected. Please don't use this version if you do not want to participate in testing. Wait for a first stable release. Currently only 1.13.* - 1.17.* version is supported.

  • Improved /invsave sync import command

Please be careful, BETA release can be incompatible with the next beta releases.

Planned features for syncing in the next release are more configuration and fixing bugs. Do you have some tips? Write me a PM on the spigot, please! Thank you.

BETA

Improved sync function, complete async no data loss/duplicate

2 years ago
0

This is not a stable release, it is the public BETA release for testing, bugs, and errors are expected. Please don't use this version if you do not want to participate in testing. Wait for a first stable release. Currently only 1.13.* - 1.17.* version is supported.

Please read the description! This update requires manual query execution on the database when you use the BETA version before!

  • Sync function is improved, now it is complete async, due to this, settings below is complete ignored
  Event:
    Login:
      #The delay in ms how much time plugin wait before create a request to load inventory from database
      delay: 20
    Logout:
      #Make async logout event async, this can boost your server when you have lots of logouts, but when players switch between servers fast and database is slow, there could by item loss or duplicate!
      async: false
  • Sync function now uses "lock" system, this exclusion of data loss/duplicate based on data transform from server to server
  • Sync function is now saving all players before server reload and server stop

When you use any old BETA release and you want to update to this BERA release, you must also execute the query below, before you start the server. The default table prefix is used, when you used a custom prefix, please edit tables (PREFIX_sync_players, PREFIX_sync_inventories, PREFIX_sync_enderchests).

ALTER TABLE `invsave_sync_players` DROP INDEX uuid;
CREATE UNIQUE INDEX uuid ON `invsave_sync_players` (uuid);
ALTER TABLE `invsave_sync_inventories` DROP INDEX uuid;
CREATE UNIQUE INDEX uuid ON `invsave_sync_inventories` (uuid);
ALTER TABLE `invsave_sync_enderchests` DROP INDEX uuid;
CREATE UNIQUE INDEX uuid ON `invsave_sync_enderchests` (uuid);

Please be careful, BETA release can be incompatible with the next beta releases.

Planned features for syncing in the next release are more configuration and fixing bugs. Do you have some tips? Write me a PM on the spigot, please! Thank you.

BETA

Fixed syncing player health when used custom max health

2 years ago
0

This is not a stable release, it is the public BETA release for testing, bugs, and errors are expected. Please don't use this version if you do not want to participate in testing. Wait for a first stable release. Currently only 1.13.* - 1.17.* version is supported.

  • Fixed issue with syncing player health when used custom max health

Please be careful, BETA release can be incompatible with the next beta releases.

Planned features for syncing in the next release are more configuration and fixing bugs. Do you have some tips? Write me a PM on the discord, please! Thank you.